| [Release] DC Universe No Attack Delay | |
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+94irongus MuKDi SurferZ guyver62083 fakrox elvin164 n3w7yp3 jvu0001 HackingIsStupid clicktree1 vicksanj JoshM25 patjee BleedingFingers darksidekila drgnklr421 alvevic pravus rawr houhou Zorak Dingow Persnoody david3663 machx hardyhar tmcheatman lomars200 qw3rtyq Volcamatic xmandeh Albinobass zcorpio 5ugar Chimalli shine14 Blanks slarsen Ripton tecnomage bilbo Rogue0070 sarahde Dikberby12 davolis DeadLy bmac Norach pcaddict guitar2d2 Shadowx69 Meow Cheater danjako43 bobrock2142 dork101 TUDOELLA dricocareca brunoturbo COSMONAUT kingchillin22 mmmbop ghostracerx popoplad agent dawn Hack416 jasonthe13 HawaiianPunch marlito Random apostle flashrobin Cafubira rsxtypers FreemanArg Starbuster 1451672 nightwolf92 kakash BillyBobBrubeck Tifs 97819589 bad316 sethane steelers6906 nonononoyes vore MKraviks Bubba1982 zeerod deeznutz kain203 dqzhong Tagyoureit 98 posters |
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MKraviks
Posts : 132 Join date : 2011-12-10
| Subject: Re: [Release] DC Universe No Attack Delay Sat Dec 17, 2011 5:45 pm | |
| Why are you still running vista? Get Windows 7. Vista was buggy and only a prelude to windows 7. Windows 7 is Far more stable, and uses less memory and resources. You install windows 7 and you will see your system speed up also. | |
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Tagyoureit Admin
Posts : 102 Join date : 2011-12-06 Age : 31
| Subject: Re: [Release] DC Universe No Attack Delay Sat Dec 17, 2011 7:57 pm | |
| - FreemanArg wrote:
- Hi I want to know if this program works on Windows Vista 64 since I run and does not work, I can not see the Compatibility tab in the properties of the program. Thanks ^^
I'm going to need more information then that. What happens when you open it? Have you tried running as Admin? etc | |
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vore
Posts : 18 Join date : 2011-12-13
| Subject: Re: [Release] DC Universe No Attack Delay Sat Dec 17, 2011 10:33 pm | |
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nightwolf92
Posts : 18 Join date : 2011-12-15
| Subject: Re: [Release] DC Universe No Attack Delay Sat Dec 17, 2011 11:45 pm | |
| Hey tag, is it possible to add a Off and On Button or Hotkey to your macro, (Basically get the original value/ and the hacked value and make them interchangable.) Ex: Attack Delay: 4ac94caf2 <- original Attack Delay: 49akc9f42 <- Hacked
Press F5
Attack Delay: 49akc9f42 <-Hacked Attack Delay: 4ac94caf2 <- Original
Press F5
Attack Delay: 4ac94caf2 <- original Attack Delay: 49akc9f42 <- Hacked
Catch muh driffttt? | |
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vore
Posts : 18 Join date : 2011-12-13
| Subject: Re: [Release] DC Universe No Attack Delay Sun Dec 18, 2011 3:48 am | |
| that would be awesome. Having to restart to do pvp after grinding my challenges is quite annoying | |
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Tagyoureit Admin
Posts : 102 Join date : 2011-12-06 Age : 31
| Subject: Re: [Release] DC Universe No Attack Delay Sun Dec 18, 2011 11:09 pm | |
| -Pressing Delete when the program is running will disable the hack, You'll need to reopen the hack to enable it again. - Attachments
- DCUO No Attack Delay.zip
- You don't have permission to download attachments.
- (350 Kb) Downloaded 88 times
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nightwolf92
Posts : 18 Join date : 2011-12-15
| Subject: Re: [Release] DC Universe No Attack Delay Sun Dec 18, 2011 11:34 pm | |
| Hey what language is this written in? | |
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Tagyoureit Admin
Posts : 102 Join date : 2011-12-06 Age : 31
| Subject: Re: [Release] DC Universe No Attack Delay Sun Dec 18, 2011 11:35 pm | |
| - nightwolf92 wrote:
- Hey what language is this written in?
I have a C++ version, But this one is Autoit. | |
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nightwolf92
Posts : 18 Join date : 2011-12-15
| Subject: Re: [Release] DC Universe No Attack Delay Sun Dec 18, 2011 11:46 pm | |
| - Tagyoureit wrote:
- nightwolf92 wrote:
- Hey what language is this written in?
I have a C++ version, But this one is Autoit. Not gunna lie i tried to Decomp it in Autoit, but ... its obv. encrypted. Also i give you props for the speed of the new version, The reason i said that was cuz a friend of mine has a version that turns it on and off, but the bastard wont give me it haha | |
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deeznutz
Posts : 32 Join date : 2011-12-08
| Subject: Re: [Release] DC Universe No Attack Delay Tue Dec 20, 2011 2:23 pm | |
| Anyone know if the hack was affected with today's hotfix? | |
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97819589
Posts : 14 Join date : 2011-12-13
| Subject: Re: [Release] DC Universe No Attack Delay Tue Dec 20, 2011 2:27 pm | |
| - deeznutz wrote:
- Anyone know if the hack was affected with today's hotfix?
Is working. | |
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nightwolf92
Posts : 18 Join date : 2011-12-15
| Subject: Re: [Release] DC Universe No Attack Delay Tue Dec 20, 2011 2:28 pm | |
| can u add another button that Adds the hacked adress in? | |
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MKraviks
Posts : 132 Join date : 2011-12-10
| Subject: Update tomorrow Wed Dec 21, 2011 12:14 am | |
| There will be an update tomorrow to "address a few outstanding gameplay issues", as RadarX put it. There might be a need for an update to the No Attack Delay. | |
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rsxtypers
Posts : 2 Join date : 2011-12-10
| Subject: Re: [Release] DC Universe No Attack Delay Wed Dec 21, 2011 12:25 pm | |
| we are gonna need an update today tag i garuntee this outstanding issues radar is talking about are a fix | |
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sethane
Posts : 10 Join date : 2011-12-13
| Subject: Re: [Release] DC Universe No Attack Delay Wed Dec 21, 2011 12:47 pm | |
| - rsxtypers wrote:
- we are gonna need an update today tag i garuntee this outstanding issues radar is talking about are a fix
You know, a please or thank you would be nice, he does do all the work. | |
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deeznutz
Posts : 32 Join date : 2011-12-08
| Subject: Re: [Release] DC Universe No Attack Delay Wed Dec 21, 2011 12:51 pm | |
| Let's wait and see first if an update will be needed. Once the hotfix is up, someone report back to see if an update is required. Tag does work, so he does have more valuable things to do, but I'm sure when he has time, he'll hook us up if needed. | |
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sethane
Posts : 10 Join date : 2011-12-13
| Subject: Re: [Release] DC Universe No Attack Delay Wed Dec 21, 2011 1:01 pm | |
| Just to confirm an update is required...so PLEASE could you update the softwate when you have time | |
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Cafubira
Posts : 1 Join date : 2011-12-15
| Subject: Re: [Release] DC Universe No Attack Delay Wed Dec 21, 2011 1:13 pm | |
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flashrobin
Posts : 28 Join date : 2011-12-20
| Subject: Re: [Release] DC Universe No Attack Delay Wed Dec 21, 2011 1:15 pm | |
| yeah dude i think it needs a patch | |
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rsxtypers
Posts : 2 Join date : 2011-12-10
| Subject: Re: [Release] DC Universe No Attack Delay Wed Dec 21, 2011 1:22 pm | |
| yup no way works right now tag could you please look into this thank you | |
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nightwolf92
Posts : 18 Join date : 2011-12-15
| Subject: Re: [Release] DC Universe No Attack Delay Wed Dec 21, 2011 1:33 pm | |
| chill on the spam, he will get to it when he can. | |
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Tagyoureit Admin
Posts : 102 Join date : 2011-12-06 Age : 31
| Subject: Re: [Release] DC Universe No Attack Delay Wed Dec 21, 2011 1:37 pm | |
| Sorry it took so long, I just woke up. - Attachments
- DCUO No Attack Delay.zip
- You don't have permission to download attachments.
- (350 Kb) Downloaded 182 times
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apostle
Posts : 19 Join date : 2011-12-13
| Subject: Re: [Release] DC Universe No Attack Delay Wed Dec 21, 2011 1:45 pm | |
| By any chance, could we get a group of people together to do some raids? It'd be awesome if we had 4-8 people wrecking through FoS. Though if everyone is skeptical about trust and all that, maybe we can all level some alts. From previous experience, hacking with a group of people is way funner than doing it subtly. | |
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Random
Posts : 13 Join date : 2011-12-21
| Subject: Re: [Release] DC Universe No Attack Delay Wed Dec 21, 2011 1:45 pm | |
| C'mon man, tell me how you do this magic ? | |
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1451672
Posts : 3 Join date : 2011-12-07
| Subject: Re: [Release] DC Universe No Attack Delay Wed Dec 21, 2011 2:06 pm | |
| awesome dude!! tks keep the good work =D | |
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| Subject: Re: [Release] DC Universe No Attack Delay | |
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| [Release] DC Universe No Attack Delay | |
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