| [Release] DC Universe No Attack Delay | |
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MKraviks
Posts : 132 Join date : 2011-12-10
| Subject: Re: [Release] DC Universe No Attack Delay Sat Jan 07, 2012 12:30 am | |
| Tagoureit, Can you think of any way they can keep you from continuing to make your hacks? In my mind, the only way is to make the timer serverside, but b/c of lag and all, it would make the game unplayable. What are your thoughts? | |
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brunoturbo
Posts : 2 Join date : 2012-01-07
| Subject: Re: [Release] DC Universe No Attack Delay Sat Jan 07, 2012 8:50 am | |
| doesnt work for me... he found the window, says that i can atack fast as i want, but the atk speed remains the same... is that patched already? any notice if goona be a bew version? thanks.. | |
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Tagyoureit Admin
Posts : 102 Join date : 2011-12-06 Age : 31
| Subject: Re: [Release] DC Universe No Attack Delay Sat Jan 07, 2012 6:32 pm | |
| - brunoturbo wrote:
- doesnt work for me...
he found the window, says that i can atack fast as i want, but the atk speed remains the same... is that patched already? any notice if goona be a bew version? thanks.. It's working. Have you tried running as admin, Also what OS are you using? | |
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dricocareca
Posts : 24 Join date : 2011-12-30
| Subject: Re: [Release] DC Universe No Attack Delay Sun Jan 08, 2012 12:15 am | |
| workin' fine here | |
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TUDOELLA
Posts : 1 Join date : 2012-01-08
| Subject: Re: [Release] DC Universe No Attack Delay Sun Jan 08, 2012 12:51 am | |
| - Tagyoureit wrote:
- brunoturbo wrote:
- doesnt work for me...
he found the window, says that i can atack fast as i want, but the atk speed remains the same... is that patched already? any notice if goona be a bew version? thanks.. It's working.
Have you tried running as admin, Also what OS are you using? Same thing with me. Am i doing something wrong? i'm running window 7 btw | |
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MKraviks
Posts : 132 Join date : 2011-12-10
| Subject: Re: [Release] DC Universe No Attack Delay Sun Jan 08, 2012 12:59 am | |
| works for me also, just got off teh game and it works fine. | |
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dork101
Posts : 1 Join date : 2012-01-08
| Subject: Re: [Release] DC Universe No Attack Delay Sun Jan 08, 2012 3:56 am | |
| Can anyone make me one that has x9 on one click so I can spam dual sword spin as much? How do we edit this anyways? Thanks for this thought I attack so much faster. | |
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brunoturbo
Posts : 2 Join date : 2012-01-07
| Subject: Re: [Release] DC Universe No Attack Delay Sun Jan 08, 2012 6:51 am | |
| yes, i figured it out now how to use... thanks for the great job. ure the man ! | |
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bobrock2142
Posts : 2 Join date : 2012-01-08
| Subject: Re: [Release] DC Universe No Attack Delay Sun Jan 08, 2012 7:54 am | |
| Mine doesn't work .... It finds the program, says I can attack as fast as i can click... but nothing happens or changes in the game. The delete function says "restored to original code" or something on the lines of that, so, the 'stop' works (Even tho the no-delay didnt). I tried running it as admin and/or as windows XP sp2, windows vista sp2 (32x and 64x). Issue: Picks up my dcuo, but does not inject the anti-delay. OS: Im running on windows 7 64bit and used the .zip off the orginal post. (And yes, i unzipped the file) -- This seems to be a common issue lately, and i'd like to make sure im the last one to ask. Q: How can I fix this? Thanks, Bob | |
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Tagyoureit Admin
Posts : 102 Join date : 2011-12-06 Age : 31
| Subject: Re: [Release] DC Universe No Attack Delay Sun Jan 08, 2012 3:24 pm | |
| - bobrock2142 wrote:
- Mine doesn't work .... It finds the program, says I can attack as fast as i can click... but nothing happens or changes in the game. The delete function says "restored to original code" or something on the lines of that, so, the 'stop' works (Even tho the no-delay didnt). I tried running it as admin and/or as windows XP sp2, windows vista sp2 (32x and 64x).
Issue: Picks up my dcuo, but does not inject the anti-delay.
OS: Im running on windows 7 64bit and used the .zip off the orginal post. (And yes, i unzipped the file)
-- This seems to be a common issue lately, and i'd like to make sure im the last one to ask.
Q: How can I fix this?
Thanks, Bob
Now that i looked at the code, It will fail if you have the hack open before the client. I fixed this and added something in case it fails to get the base address. Hopefully this helps. (I'm simply guessing at the problem) | |
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bobrock2142
Posts : 2 Join date : 2012-01-08
| Subject: Re: [Release] DC Universe No Attack Delay Sun Jan 08, 2012 4:26 pm | |
| You sir, are awesome, everything works!
Thanks a lot! | |
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Random
Posts : 13 Join date : 2011-12-21
| Subject: Re: [Release] DC Universe No Attack Delay Sun Jan 08, 2012 8:44 pm | |
| Dont know why I'm receving crash everytime I get around Ace chemicals area (looking for trickster) 2 of my characters are stucked in there, when I loggin without it No Crashes :O Tag thank you for ur great work, btw, it's cheat engine based ?
Btw anyone have a good Autoclick or Macro to fast attacks ? If yes please post here then I can get it : ) thank you again | |
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danjako43
Posts : 41 Join date : 2012-01-09
| Subject: Re: [Release] DC Universe No Attack Delay Mon Jan 09, 2012 6:32 am | |
| Hey man, you're a GENIUS, FRIGGIN' GENIUS! Thanks! Let me clarify to all that this thing works 100% for me windows 7 64-bit. Thank you VERY MUCH for this gift (too late for christmas? NEVER, it's still christmas in the game lol). Never thought it would work, but it DID! How did you do it? Does it have something with allowing animations to interrupt each other? Just wondering the concept, since something like animation interruption isn't server-side.
Anyway, any chance a god mode hack is possible? Or is that a server-side thing like currencies?
I asked about god mode because, uh...auto-attacks don't do as much damage, unless coupled with a hyper-active macro. Also, auto attacks are single-target (mostly), and even though this does give the player an edge, it doesn't allow for the soloing of raids T.T
Using this in PvP is stupid and I have no pity for any soon-to-be-banned sod that uses it in honorable combat with other player(s).
Thanks again! hope THE GENIUS will get back to this message soon! | |
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dricocareca
Posts : 24 Join date : 2011-12-30
| Subject: Re: [Release] DC Universe No Attack Delay Mon Jan 09, 2012 6:40 am | |
| accept a sugestion? end turn it off but if put a button to tirn it on? will be amazing | |
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Cheater
Posts : 23 Join date : 2012-01-09
| Subject: Re: [Release] DC Universe No Attack Delay Mon Jan 09, 2012 9:50 am | |
| Hmm, could you make some kind of a program which would cause your toon not to use power or increase dmg? I'd like to make some raids in 4 people as speed feats n I never used any hacks in pvp. I hope you can do something about this | |
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MKraviks
Posts : 132 Join date : 2011-12-10
| Subject: Re: [Release] DC Universe No Attack Delay Mon Jan 09, 2012 7:27 pm | |
| It's Official. .... Update 8 will be out tomorrow. We will need a new hack to work with the new patch. | |
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Tagyoureit Admin
Posts : 102 Join date : 2011-12-06 Age : 31
| Subject: Re: [Release] DC Universe No Attack Delay Tue Jan 10, 2012 3:04 am | |
| I added a auto clicker to the Exe in the original post. | |
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dricocareca
Posts : 24 Join date : 2011-12-30
| Subject: Re: [Release] DC Universe No Attack Delay Tue Jan 10, 2012 7:56 am | |
| server update today v8, but is server update not the client. will affect anyway? | |
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Cheater
Posts : 23 Join date : 2012-01-09
| Subject: Re: [Release] DC Universe No Attack Delay Tue Jan 10, 2012 8:09 am | |
| - Cheater wrote:
- Hmm, could you make some kind of a program which would cause your toon not to use power or increase dmg?
I'd like to make some raids in 4 people as speed feats n I never used any hacks in pvp. I hope you can do something about this if you could just gimme info | |
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Random
Posts : 13 Join date : 2011-12-21
| Subject: Re: [Release] DC Universe No Attack Delay Tue Jan 10, 2012 10:10 am | |
| Couldnt find the auto clicker sorry where's it ? can you upload here ? | |
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dricocareca
Posts : 24 Join date : 2011-12-30
| Subject: Re: [Release] DC Universe No Attack Delay Tue Jan 10, 2012 12:44 pm | |
| 4.4gb of updates for version 8 servers r down but the hack founds the client | |
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dricocareca
Posts : 24 Join date : 2011-12-30
| Subject: Re: [Release] DC Universe No Attack Delay Tue Jan 10, 2012 1:33 pm | |
| the hack loads but when u click to hit with left or right mouse button the game crashes. | |
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Meow
Posts : 2 Join date : 2012-01-09
| Subject: Re: [Release] DC Universe No Attack Delay Tue Jan 10, 2012 1:34 pm | |
| Same problem. Game crashes everytime. | |
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MKraviks
Posts : 132 Join date : 2011-12-10
| Subject: Re: [Release] DC Universe No Attack Delay Tue Jan 10, 2012 1:43 pm | |
| It's doing that b/c they changed the base address. So the current hack is changing something that is crutial to keeping the client working. He has to update the hack to a new base address. | |
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Tagyoureit Admin
Posts : 102 Join date : 2011-12-06 Age : 31
| Subject: Re: [Release] DC Universe No Attack Delay Tue Jan 10, 2012 1:57 pm | |
| Downloading the patch now, I'll see if it's still possible. | |
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| Subject: Re: [Release] DC Universe No Attack Delay | |
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| [Release] DC Universe No Attack Delay | |
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