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 [Release] DC Universe No Attack Delay

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Tagyoureit
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PostSubject: [Release] DC Universe No Attack Delay   Wed Dec 07, 2011 2:12 am

This is my simple little program that removes the delay between attacks.

The game has no Anti-Cheat, But you could easily get reported using this.

This has been detected and will probably get you banned. Use on a F2P account only.

Features:
- Remove delay between attacks
- NoClip

Attachments
DCUO No Attack Delay - Patch 10.0.zip
You don't have permission to download attachments.
(356 Kb) Downloaded 303 times


Last edited by Tagyoureit on Tue Feb 28, 2012 2:17 pm; edited 25 times in total
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dqzhong



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PostSubject: Re: [Release] DC Universe No Attack Delay   Wed Dec 07, 2011 7:38 pm

Nice work, but the post says I don't have permission to download file. Sad
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PostSubject: Re: [Release] DC Universe No Attack Delay   Wed Dec 07, 2011 7:46 pm

dqzhong wrote:
Nice work, but the post says I don't have permission to download file. Sad

Hmm let me check

Edit: Fixed


Last edited by Tagyoureit on Thu Dec 08, 2011 1:35 am; edited 1 time in total
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dqzhong



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PostSubject: Re: [Release] DC Universe No Attack Delay   Wed Dec 07, 2011 8:00 pm

Cool, thanx, but now when I try to open the .exe a error pops up. "The program can't start because MSVCP100D.dll is missing from your computer. Try reinstalling the program to fix this problem."
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PostSubject: Re: [Release] DC Universe No Attack Delay   Wed Dec 07, 2011 8:05 pm

dqzhong wrote:
Cool, thanx, but now when I try to open the .exe a error pops up. "The program can't start because MSVCP100D.dll is missing from your computer. Try reinstalling the program to fix this problem."

hmm.. Search Google and download that DLL and put it in whatever windows folder the readme says should fix it.

If that doesn't work, I'll remake it in another language real quick.
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dqzhong



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PostSubject: Re: [Release] DC Universe No Attack Delay   Wed Dec 07, 2011 8:52 pm

I tried looking around to fix this problem but I still don't get how to fix the problem. Sorry if this is a hassle.
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PostSubject: Re: [Release] DC Universe No Attack Delay   Wed Dec 07, 2011 8:53 pm

dqzhong wrote:
I tried looking around to fix this problem but I still don't get how to fix the problem. Sorry if this is a hassle.

It's a problem i caused by bothering to compile it in Visual studio. Come back in a hour or two and i'll have a new one up.
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dqzhong



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PostSubject: Re: [Release] DC Universe No Attack Delay   Wed Dec 07, 2011 8:57 pm

Okay, thanx for the patience Smile

I already downloaded and use the repair option for both .net 4/visual studio from the microsoft website but still doesn't work :\
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PostSubject: Re: [Release] DC Universe No Attack Delay   Wed Dec 07, 2011 9:29 pm

Recoded it in Autoit for now, Autoit never complains about anything. If it works let me know.
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dqzhong



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PostSubject: Re: [Release] DC Universe No Attack Delay   Wed Dec 07, 2011 10:35 pm

Awesome, it works perfectly fine. Thank you so much man. A

Are you gonna make more when this gets outdated?

P.S. Cool forum, I'll stick around Very Happy
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PostSubject: Re: [Release] DC Universe No Attack Delay   Wed Dec 07, 2011 10:36 pm

dqzhong wrote:
Awesome, it works perfectly fine. Thank you so much man. A

Are you gonna make more when this gets outdated?

P.S. Cool forum, I'll stick around Very Happy

I'll update it(If possible) when an update changes the offset.
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kain203



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PostSubject: Re: [Release] DC Universe No Attack Delay   Thu Dec 08, 2011 8:25 am

Is there a way to reproduce in cheat engine or get source ?
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deeznutz



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PostSubject: Re: [Release] DC Universe No Attack Delay   Thu Dec 08, 2011 12:32 pm

This works GREAT!! You sir, are THE BOMB!!! Just hope people don't use it in PVP, wouldn't want them to close up whatever hole you are exploiting right away. Really nice to be able to get through content quickly Smile
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zeerod



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PostSubject: Re: [Release] DC Universe No Attack Delay   Fri Dec 09, 2011 10:34 am

Very nice. How do you turn it off?
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PostSubject: Re: [Release] DC Universe No Attack Delay   Fri Dec 09, 2011 1:38 pm

zeerod wrote:
Very nice. How do you turn it off?

Restart your client.
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deeznutz



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PostSubject: Re: [Release] DC Universe No Attack Delay   Fri Dec 09, 2011 2:24 pm

I'm already hearing reports that people are using this in PVP. People, if you want this to stick around for a while, STOP USING IT IN PVP!!! The more people complain about this, the faster the devs will close up the hole that allows it. Be smart about this and don't use it against other people.
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dqzhong



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PostSubject: Re: [Release] DC Universe No Attack Delay   Sat Dec 10, 2011 4:25 pm

deeznutz wrote:
I'm already hearing reports that people are using this in PVP. People, if you want this to stick around for a while, STOP USING IT IN PVP!!! The more people complain about this, the faster the devs will close up the hole that allows it. Be smart about this and don't use it against other people.

Haha yep, don't use it in PVP people!!! Use it for some missions or boss.
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Bubba1982



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PostSubject: Re: [Release] DC Universe No Attack Delay   Sun Dec 11, 2011 8:16 am

I've even seen people using it in the watchtower. THE WATCHTOWER ffs. Seriously the quickest way to get reported besides using it in pvp.

Nice work though btw.
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MKraviks



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PostSubject: Re: [Release] DC Universe No Attack Delay   Sun Dec 11, 2011 3:18 pm

I passed it out amongst my league of course. We used the old macro exploit. Me and the other leader of the league both have a strict policy of "if you use any exploit in public places, open world, or pvp...We will politely remove you from our ranks." The only place we use it is in the Raids, challenges, Duos, and Alerts.

Thats what everyone needs to do. Why people can't do pvp fair is beyond me.
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PostSubject: Re: [Release] DC Universe No Attack Delay   Sun Dec 11, 2011 7:13 pm

It's a free game, It doesn't matter to them if they get banned.
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Bubba1982



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PostSubject: Re: [Release] DC Universe No Attack Delay   Mon Dec 12, 2011 9:17 am

It seems that someone has figured out an invincibility hack in the last couple of days. youtube.com/watch?v=wiygtzFsuqI
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PostSubject: Re: [Release] DC Universe No Attack Delay   Mon Dec 12, 2011 1:02 pm

Bubba1982 wrote:
It seems that someone has figured out an invincibility hack in the last couple of days. youtube.com/watch?v=wiygtzFsuqI
That's just someone that is using the cheat engine speedhack thing. It puts you way out of sync with the server for a bit, Which makes you invisible to players, And because they don't see you in the correct spot, When they try to hit you, you aren't there so they do no damage. This wont make you invincible in PVE.
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PostSubject: Re: [Release] DC Universe No Attack Delay   Mon Dec 12, 2011 5:30 pm

When a person is speed hacking it puts you out of sync with the servers, but if you happen to find they're last know location and attack the ghost of them then it flinches like if you were to attack them normally but with no damage ticks. This guy has none of that and even decides to block. Out of sync toons don't start blocking. At best they look like they're running.
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kain203



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PostSubject: Re: [Release] DC Universe No Attack Delay   Tue Dec 13, 2011 5:23 am

Please do not update for tomorrow. Many people are using it in PvP. We can live without macros.
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vore



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PostSubject: Re: [Release] DC Universe No Attack Delay   Tue Dec 13, 2011 7:29 am

while this certainly ruin pvp, it does makes the daily grinds ALOT less painful to go through.

if only you can figure out a way to disable it while in pvp...that would be AMAZING

p.s. the guy in that video should have at least got hard stun cause he was getting hit with block breaker.
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