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 [Release] DC Universe Multi-Hack

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Tagyoureit
Admin


Posts : 102
Join date : 2011-12-06
Age : 24

PostSubject: [Release] DC Universe Multi-Hack   Sat Mar 03, 2012 3:47 pm

Finally got around to making the teleporter.

Features:
Teleporter (Forward, Backward, Left, Right, Up, Down, To selected rally on ingame map, To a saved location)
Infinite jumps (Kind of pointless with the teleporter)
Noclip (Also useless with the teleporter)
No attack delay (Remove the delay between attacks)



Please report any problems, None of it has been tested by anyone other then myself.

Teleporter Hotkeys:

Numpad 8 - Forward
Numpad 2 - Backward
Numpad 4 - Left
Numpad 6 - Right
Numpad 9 - Up
Numpad 3 - Down
Numpad 7 - Selected Rally point on ingame map
Numpad * - Selected Saved Waypoint







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DCUO Multi-Hack v1.zip
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Last edited by Tagyoureit on Sat Mar 03, 2012 4:25 pm; edited 1 time in total
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jvu0001



Posts : 12
Join date : 2012-01-27

PostSubject: Re: [Release] DC Universe Multi-Hack   Sat Mar 03, 2012 3:59 pm

Hey~

Thanks for this. If possible, can you post the address for Infinite Jump & Teleporter? Very Happy
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Tagyoureit
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Posts : 102
Join date : 2011-12-06
Age : 24

PostSubject: Re: [Release] DC Universe Multi-Hack   Sat Mar 03, 2012 4:20 pm

jvu0001 wrote:
Hey~

Thanks for this. If possible, can you post the address for Infinite Jump & Teleporter? Very Happy

"DCGame.exe"+39A784 NOP this address for infinite jumps
And the teleporter is just modifying your characters XYZ coordinates.
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jvu0001



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PostSubject: Re: [Release] DC Universe Multi-Hack   Sat Mar 03, 2012 4:26 pm

Tagyoureit wrote:
jvu0001 wrote:
Hey~

Thanks for this. If possible, can you post the address for Infinite Jump & Teleporter? Very Happy

"DCGame.exe"+39A784 NOP this address for infinite jumps
And the teleporter is just modifying your characters XYZ coordinates.

Ah I'm having some problems using the Teleporter.

So like I can add a waypoint anywhere? I created a new character and saved my current position. I moved away from the saved coordinates but was trying to figure out how to force myself back to that saved coordinate.
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Tagyoureit
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Posts : 102
Join date : 2011-12-06
Age : 24

PostSubject: Re: [Release] DC Universe Multi-Hack   Sat Mar 03, 2012 4:27 pm

jvu0001 wrote:
Tagyoureit wrote:
jvu0001 wrote:
Hey~

Thanks for this. If possible, can you post the address for Infinite Jump & Teleporter? Very Happy

"DCGame.exe"+39A784 NOP this address for infinite jumps
And the teleporter is just modifying your characters XYZ coordinates.

Ah I'm having some problems using the Teleporter.

So like I can add a waypoint anywhere? I created a new character and saved my current position. I moved away from the saved coordinates but was trying to figure out how to force myself back to that saved coordinate.

Add current position, Give it a name, Select it, Hit numpad * (Need to have Teleporter enabled)

Try selecting a rally and hitting numpad7 to verify that's working for others.
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MKraviks



Posts : 132
Join date : 2011-12-10

PostSubject: Re: [Release] DC Universe Multi-Hack   Sun Mar 04, 2012 1:33 am

Now you do this when it can be detected.....They banned my IP from the game b/c I hacked with multiple accounts. I can't even connect to create a new account.
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sonicn



Posts : 6
Join date : 2012-02-23

PostSubject: Re: [Release] DC Universe Multi-Hack   Sun Mar 04, 2012 6:35 am

MKraviks wrote:
Now you do this when it can be detected.....They banned my IP from the game b/c I hacked with multiple accounts. I can't even connect to create a new account.

What type of hacking did you use before you found yourself banhammered?
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Tagyoureit
Admin


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Age : 24

PostSubject: Re: [Release] DC Universe Multi-Hack   Sun Mar 04, 2012 1:01 pm

MKraviks wrote:
Now you do this when it can be detected.....They banned my IP from the game b/c I hacked with multiple accounts. I can't even connect to create a new account.

The only thing they are looking for, And banning for is people attacking extremely fast. The teleporter won't get you banned currently.
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ilan21425



Posts : 3
Join date : 2012-02-01

PostSubject: Re: [Release] DC Universe Multi-Hack   Sun Mar 04, 2012 1:17 pm

You right i used the hack for a month without attacking to fast the (odealy hack) and im not banned.
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paintballcrew



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PostSubject: Re: [Release] DC Universe Multi-Hack   Tue Mar 06, 2012 11:31 pm

So, Tagyourit, is there another way without having to use the number pad??? it real inconvenient to have to use a soder everytime you want to switch to another location.
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sonicn



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PostSubject: Re: [Release] DC Universe Multi-Hack   Wed Mar 07, 2012 2:16 am

You can unequip it first... as temporary solution.
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flashrobin



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PostSubject: Re: [Release] DC Universe Multi-Hack   Thu Mar 08, 2012 12:35 am

Tag you stated this awhile back Stay within the threshold, There should be room for extra DPS, You may not be able to go around insta-killing everything, But you'll still do more DPS then others.What do you mean by that?And are you sure about the teleporter because by any means i dont want to risk it.Because I was already banned once before
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flashrobin



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PostSubject: Re: [Release] DC Universe Multi-Hack   Thu Mar 08, 2012 12:41 am

How do you stay within the threshold?I dont understand?Do you mean slow down how fast you attack?Also is no-clip detecable
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flashrobin



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PostSubject: Re: [Release] DC Universe Multi-Hack   Fri Mar 09, 2012 4:31 am

Also with the teleportation,is it possible to spawn right where the boss is in the raid?I tried to go there with the No-clip but the monsters weren't spawned yet Im not to sure if It'd work with teleportation.As Im having trouble using it....It would come in handy if you could.
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croo



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Join date : 2012-03-07

PostSubject: Re: [Release] DC Universe Multi-Hack   Fri Mar 09, 2012 8:49 am

Gozu HK ^^ nice job
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flashrobin



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PostSubject: Re: [Release] DC Universe Multi-Hack   Fri Mar 09, 2012 7:46 pm

This is detectable even without using no attack delay,letting everyone know now.
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Jjack



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PostSubject: Re: [Release] DC Universe Multi-Hack   Fri Mar 09, 2012 9:56 pm

wonder if its perma ban or what casue not sure i used the noclip and for some reason cant log in anymore lol
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flashrobin



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PostSubject: Re: [Release] DC Universe Multi-Hack   Sat Mar 10, 2012 1:30 am

Jjack wrote:
wonder if its perma ban or what casue not sure i used the noclip and for some reason cant log in anymore lol
then your account got terminated,and tag should of tested this before he just announced it 31 people downloaded this which means 31 people got there account terminated.
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Jjack



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PostSubject: Re: [Release] DC Universe Multi-Hack   Sat Mar 10, 2012 11:12 am

yup it was terminated found the email in spam folders so im guessing this is permanant? sounds about right if so i used it to aquire some collections that were stuck inside of a rock and a building
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flashrobin



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PostSubject: Re: [Release] DC Universe Multi-Hack   Sat Mar 10, 2012 11:13 am

Im not gonna use it anymore,just bought my dlc's so im done with it
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Jjack



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PostSubject: Re: [Release] DC Universe Multi-Hack   Sat Mar 10, 2012 12:16 pm

yea thats the bad part this is the one and only time ive used it ran across those bugged collections ive never used the no delay only the no clip just my luck lol
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islandsun90



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PostSubject: how to work it   Sun Mar 11, 2012 3:15 pm

when i start it i gtet no client what to do?
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Rogue0070



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PostSubject: Re: [Release] DC Universe Multi-Hack   Tue Mar 13, 2012 5:38 pm

This doesn't work now..only noclip works
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flashrobin



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PostSubject: Re: [Release] DC Universe Multi-Hack   Fri Mar 16, 2012 9:05 pm

You guys are dumbasses your getting your accounts banned doing this,and tag is a foul for not taking it of.
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Cheater



Posts : 23
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PostSubject: Re: [Release] DC Universe Multi-Hack   Sun Mar 25, 2012 4:46 am

flashrobin wrote:
You guys are dumbasses your getting your accounts banned doing this,and tag is a foul for not taking it of.

LOL, you're the only fool in this place.
You knew you can get banned for using this multihack so stfu
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