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 [Release] DC Universe No Attack Delay

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Tagyoureit
98 posters
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AuthorMessage
danjako43




Posts : 41
Join date : 2012-01-09

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptySun Jan 15, 2012 6:23 pm

BUMPING UP TOPIC THAT NEEDS ATTENTION: With the no-animation hex code (seen 2 pages back), you can BLOCK AND MOVE or BLOCK AND ATTACK. The blocking is inconsistent. Need someone to find hex code to stop blocking animation completely to have block on all the time. This would be semi-godmode hack.
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Tagyoureit
Admin
Tagyoureit


Posts : 102
Join date : 2011-12-06
Age : 31

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptySun Jan 15, 2012 6:33 pm

danjako43 wrote:
BUMPING UP TOPIC THAT NEEDS ATTENTION: With the no-animation hex code (seen 2 pages back), you can BLOCK AND MOVE or BLOCK AND ATTACK. The blocking is inconsistent. Need someone to find hex code to stop blocking animation completely to have block on all the time. This would be semi-godmode hack.

The blocking is probably canceled by the server as soon as you tell it you're attacking, The only way it could work is if you Attack Then block over and over.
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slarsen




Posts : 8
Join date : 2012-01-12

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptySun Jan 15, 2012 6:46 pm

Tag?
Is infinite life possible? Wink
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bmac




Posts : 22
Join date : 2012-01-01

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptySun Jan 15, 2012 6:48 pm

Why is the no animation thing not working for me? Anyone have any suggestions?
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Tagyoureit
Admin
Tagyoureit


Posts : 102
Join date : 2011-12-06
Age : 31

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptySun Jan 15, 2012 6:50 pm

slarsen wrote:
Tag?
Is infinite life possible? Wink

Not without an exploit.
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slarsen




Posts : 8
Join date : 2012-01-12

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptySun Jan 15, 2012 6:54 pm

Tagyoureit wrote:
slarsen wrote:
Tag?
Is infinite life possible? Wink

Not without an exploit.

Damn.. :/
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5ugar




Posts : 3
Join date : 2012-01-06

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptySun Jan 15, 2012 7:12 pm

Is putting an integrated item into the shared bank possible?
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Starbuster




Posts : 20
Join date : 2011-12-16

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptySun Jan 15, 2012 7:23 pm

Tagyoureit wrote:
slarsen wrote:
Tag?
Is infinite life possible? Wink

Not without an exploit.

tag, is there a way to track the collections on the map???

it's fuckin hard everytime to find them, is there a way i can track them Smile?
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Albinobass




Posts : 3
Join date : 2012-01-14

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptySun Jan 15, 2012 9:40 pm

Hey im just curious if there is still a version of the autoclicker that you have, cause my hand is getting tired lol, and yes i know that sounded wrong xD. im not really worried about the problems
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danjako43




Posts : 41
Join date : 2012-01-09

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptySun Jan 15, 2012 10:06 pm

Albinobass wrote:
Hey im just curious if there is still a version of the autoclicker that you have, cause my hand is getting tired lol, and yes i know that sounded wrong xD. im not really worried about the problems

Use AutoHotkey. I have two scripts for you guys:

Quote :

Capslock::Suspend
LButton::
SetMouseDelay 0
Loop
{
Click
If (GetKeyState("LButton","P")=0)
Break
}
return
RButton::
SetMouseDelay 0
Loop
{
Click right
If (GetKeyState("RButton","P")=0)
Break
}
return
MButton::
SetMouseDelay 0
Loop
{
Click right
Click
If (GetKeyState("MButton","P")=0)
Break
}
return

AND

Quote :

Capslock::Suspend
LButton::
Loop
{
SendInput {Click}
sleep, 0
If (GetKeyState("LButton","P")=0)
Break
}
return
RButton::
Loop
{
SendInput {Click right}
sleep, 0
If (GetKeyState("RButton","P")=0)
Break
}
return
MButton::
Loop
{
SendInput {Click right}
SendInput {Click}
sleep, 0
If (GetKeyState("MButton","P")=0)
Break
}
return

The scripts are the same, they only differ in the number of hits u do. Each button does the following:

L Mouse: rapid melee
R Mouse: rapid range
Middle Mouse: click left then right over and over to cause an area of effect damage. Only available with "Impact Arrow" from bow weapon. Haven't tried it on "power discharge" for hand blasters yet.

Ok, now let me explain the differences.

The first one goes pretty fast. The second goes WAYYYY fast. The only problem is, the first one works well, the second one is a little buggy. The bug is that for the second script, if you tap your mouse too quickly, it'll register as a "mouse is being held" and you won't stop attacking till you press the mouse button again. Furtheremore, the second script has a problem with "buffering delay" in that if you hold the mouse button for a long time (to try to kill a boss for example), and let go, you'll still keep firing for a few more seconds or so. Depends on how long you hold the mouse.

If you guys can fix my second script, it would be much appreciated, otherwise, I'd recommend using the first one.
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MKraviks




Posts : 132
Join date : 2011-12-10

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptyMon Jan 16, 2012 12:19 am

In AutoHotKey, I got 3 questions.

If I wanted to make a macro that uses the tilde key do this:

LMouseDown
LMouseUp
LMouseDown
LMouseUp
LMouseDown
LMouseUp
LMouseDown
LMouseUp
LMouseDown
LMouseUp
LMouseDown
LMouseUp
LMouseDown
LMouseUp
LMouseDown
LMouseUp
LMouseDown
LMouseUp
LMouseDown
LMouseUp
Delay 10

How would I script that in AutoHotKey?

Also, if I wanted CTRL-D to be a macro to do this:

LMouseDown
LMouseUp
RMouseDown
RMouseUp
LMouseDown
LMouseUp
RMouseDown
RMouseUp
LMouseDown
LMouseUp
RMouseDown
RMouseUp
LMouseDown
LMouseUp
RMouseDown
RMouseUp
LMouseDown
LMouseUp
RMouseDown
RMouseUp


How would you script that in AutoHotKey?

How would I make this AutoHotKey as converted to .eXe file, run as a service in windows and only effect DCGame.eXe process?


Last edited by MKraviks on Mon Jan 16, 2012 12:27 am; edited 1 time in total
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Albinobass




Posts : 3
Join date : 2012-01-14

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptyMon Jan 16, 2012 12:26 am

im sucha newb, im on a laptop for mouse, but if you can just walk me through what you said haha. im sorry, i just play games and dont focus on the mechanics. i get lost >.< sorry man
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shine14




Posts : 10
Join date : 2012-01-04

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptyMon Jan 16, 2012 2:08 am

If I make a request of anybody able to answer...

For those of you who are able to solo raid bosses (any at all), could you give us some specifics about your character and strategy?

By specifics, I mean powerset, weapon, movement type, power loadout, etc. And what bosses you solo, and what strategy you use when taking them on. Thanks for any who take the time to answer!
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ghostracerx




Posts : 14
Join date : 2011-12-30

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptyMon Jan 16, 2012 4:49 am

Tagyoureit wrote:
- Added a Noclip toggle, If you aren't flight then it's useless for you as you will just fall for awhile.


What is the hotkey to toggle the feature you added? I can't seem to find it drunken
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Ripton




Posts : 4
Join date : 2012-01-07

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptyMon Jan 16, 2012 5:36 am

Why dose AutoHotKey dosent work in the game?I tried using the danjako43's macro but it dosent work,please help. Sad
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DeadLy




Posts : 5
Join date : 2011-12-21

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptyMon Jan 16, 2012 6:18 am

@shine14 i don't think soloing raids is possible coz i tried with a friend to solo kahndag and we almost go our !@$# kicked we only managed to kill first boss though... one wrong pull was instant death you try with one friend of yours though i don't know if it has anything to do with the power/skills you use... both of us are fire and we use the same loadout except we use different weapon
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vore




Posts : 18
Join date : 2011-12-13

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptyMon Jan 16, 2012 6:41 am

its impossible to solo raids like Kahndaq and inner since you are required to have at least 3 ppl (for kahndaq and 4 for inner) to do the switches.

the other raids are soloable though.

p.s. why are you trying to solo raids anyway? you're paying (hopefully you're not a F2P scrubs) to play an MMORPG so you can solo stuff?
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DeadLy




Posts : 5
Join date : 2011-12-21

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptyMon Jan 16, 2012 6:49 am

well me and my friend did it just for the fun coz i use the hack only for farming duos/challenges since i'm really bored of doing these two Razz i never use the hack in pve or pvp but last week i didn't have the time to get to raid with my league so i told him to open the hack and give it a try since i had my raids free and believe me we had a lot of fun trying to solo it Razz
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DeadLy




Posts : 5
Join date : 2011-12-21

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptyMon Jan 16, 2012 6:51 am

vore wrote:
its impossible to solo raids like Kahndaq and inner since you are required to have at least 3 ppl (for kahndaq and 4 for inner) to do the switches.

the other raids are soloable though.

p.s. why are you trying to solo raids anyway? you're paying (hopefully you're not a F2P scrubs) to play an MMORPG so you can solo stuff?


btw i don't pay for it ^_^
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bmac




Posts : 22
Join date : 2012-01-01

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptyMon Jan 16, 2012 8:59 am

I'm pretty sure by looking at tag}s video that he is f2p, I'm f2p as well...premium only.
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Blanks




Posts : 27
Join date : 2011-12-16

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptyMon Jan 16, 2012 8:59 am

If you're mainly a pvper then it makes lots of sense to solo raids. I already explained how I solo outer and sub. It'd be nice if anyone that soloed FOS3 could give some advice. One tip with the macros. If you bind melee and ranged to keyboard keys and have your macro use those instead of the mouse then you can actually turn your character while using the macro. Makes it a lot easier for me to kite when I'm soloing.
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xmandeh




Posts : 1
Join date : 2012-01-12

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptyMon Jan 16, 2012 11:13 am

vore wrote:
its impossible to solo raids like Kahndaq and inner since you are required to have at least 3 ppl (for kahndaq and 4 for inner) to do the switches.

the other raids are soloable though.

p.s. why are you trying to solo raids anyway? you're paying (hopefully you're not a F2P scrubs) to play an MMORPG so you can solo stuff?


um which one should i try to solo as fresh lvl 30? i tried some but i never could do it alone, im always dying.
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MKraviks




Posts : 132
Join date : 2011-12-10

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptyMon Jan 16, 2012 1:14 pm

I really could use an answer to my large post at top of page 25
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bmac




Posts : 22
Join date : 2012-01-01

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptyMon Jan 16, 2012 2:23 pm

MKraviks wrote:
I really could use an answer to my large post at top of page 25

Why don't you try looking at a autohotkey tutorial?
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MKraviks




Posts : 132
Join date : 2011-12-10

[Release] DC Universe No Attack Delay - Page 15 Empty
PostSubject: Re: [Release] DC Universe No Attack Delay   [Release] DC Universe No Attack Delay - Page 15 EmptyMon Jan 16, 2012 3:04 pm

I did, and I read the help file. It doesn't show how to make one hotkey do alternating attacks when you hold it down. or anything else I asked help for.
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[Release] DC Universe No Attack Delay
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